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[FZ] Super Nintendo World

[FZ] Super Nintendo World

A Roblox experience owned by kjs kawaiis.

Fighting & PvPENSNK IPCompetitiveAnti-Cheat

Description (written by the developer; not a statement by this register)

━━━━⊱⋆⊰━━━━ No Exploiting Players consistently over 300+ MS are to be subbed CW allowed unless agreed upon on before event Defenders have the right to team out/kick any suspicious players without clips No alternative accounts or mercenaries Lag switching 2+ times will result in a team out ━━━━⊱⋆⊰━━━━ Credits to prewisp & seturos

Last updated by the developer 21 Jun 2026, 23:22 UTC.

0
playing (measured 13 Aug 2026, 02:03 UTC)
8,342
lifetime visits
46%
liked (6 👍 / 7 👎)
19
favourites (2.3 per 1k visits)
7 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:030first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

42464417 August 2026 — 42 % liked6 October 2026 — 46 % liked17 August 20266 October 2026
2 measurements spanning 50 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 14:2346+4
17 Aug 2026, 13:2242first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.