[NEW] 🐶Pup Army!
A Roblox experience owned by Funky Ferret Studios.
SimulatorENMerge MechanicsPet CollectionSimulator
[NEW] 🐶Pup Army! is a simulator experience created on 2024-10-08. The game records 2,056,947 lifetime visits and 152,510 favorites. It maintains a 95% like percentage. Currently, zero users are playing. The description highlights features such as collecting unique pups, merging mechanics, and weekly updates.
Description (written by the developer; not a statement by this register)
👥 Join the Group for Exclusive Group Rewards! UPDATE 2 🐶 6+ New Pups! 📣 2+ New Megaphone! 🔥 1+ New Aura! 🐔 Maple Market, Collect Limited Time Items (You keep them FOREVER!) 🦍 Bosses And Bosses Leaderboard! 💭 Stock Pets! 🛒 New Robux Pets! 🛍️ -25% sale ended! 🔗 New Code: ''Thanksgiving"! And more! Welcome to Pup Army! 📅 Weekly updates on Sunday 11AM CDT! 💬 Use codes "release", "UPD1", "hamburger", "UPD2" for special rewards! 👍 Next code will be announced at 10,000 Likes! HOW TO PLAY: 📢 Bark at enemies to earn money! 🐶 Collect 100+ Unique Pups and become stronger! 🔁 Merge Pups to get stronger pups! 🏝️ Unlock 8 unique zones! 🌟 Rebirth to unlock unique rewards! Tags: Merge, Simulator, Pup, Pets, Sim, Cool, Fun, Pro, Noob, Auras, Megaphone, Coins
Last updated by the developer 4 Apr 2026, 11:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 09:17 | 95 | no change |
| 14 Aug 2026, 09:16 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.