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[NEW] 🐶Pup Army!

[NEW] 🐶Pup Army!

A Roblox experience owned by Funky Ferret Studios.

SimulatorENMerge MechanicsPet CollectionSimulator

[NEW] 🐶Pup Army! is a simulator experience created on 2024-10-08. The game records 2,056,947 lifetime visits and 152,510 favorites. It maintains a 95% like percentage. Currently, zero users are playing. The description highlights features such as collecting unique pups, merging mechanics, and weekly updates.

Description (written by the developer; not a statement by this register)

👥 Join the Group for Exclusive Group Rewards! UPDATE 2 🐶 6+ New Pups! 📣 2+ New Megaphone! 🔥 1+ New Aura! 🐔 Maple Market, Collect Limited Time Items (You keep them FOREVER!) 🦍 Bosses And Bosses Leaderboard! 💭 Stock Pets! 🛒 New Robux Pets! 🛍️ -25% sale ended! 🔗 New Code: ''Thanksgiving"! And more! Welcome to Pup Army! 📅 Weekly updates on Sunday 11AM CDT! 💬 Use codes "release", "UPD1", "hamburger", "UPD2" for special rewards! 👍 Next code will be announced at 10,000 Likes! HOW TO PLAY: 📢 Bark at enemies to earn money! 🐶 Collect 100+ Unique Pups and become stronger! 🔁 Merge Pups to get stronger pups! 🏝️ Unlock 8 unique zones! 🌟 Rebirth to unlock unique rewards! Tags: Merge, Simulator, Pup, Pets, Sim, Cool, Fun, Pro, Noob, Auras, Megaphone, Coins

Last updated by the developer 4 Apr 2026, 11:24 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
2,056,947
lifetime visits
95%
liked (8,046 👍 / 444 👎)
152,492
favourites (74.1 per 1k visits)
8 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

💪 2x Strength!
349 R$
👑 VIP!
349 R$
🔃 Auto Merge!
299 R$
🪙 2x Coins!
249 R$
🧲 Super Magnet!
129 R$
🌀 Portal!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,382,797 · 0.00% win
Completed Tutorial · welcome911,877 · 0.00% win
New Zone! · progression597,574 · 0.00% win
Invite! · social234,735 · 0.00% win
Rebirth! · progression38,305 · 0.00% win
??? · collection0 · 0.00% win
? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:1795no change
14 Aug 2026, 09:1695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.