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Knockout League [🥊5X]

Knockout League [🥊5X]

A Roblox experience owned by TuMiStudio.

SimulatorENboxingpet collectionsimulator

Knockout League [🥊5X] is a simulator experience on Roblox, created in 2024, with over 51 million lifetime visits. It records 1,195 playing now, a like rating of 93%, 56,881 favourites.

Description (written by the developer; not a statement by this register)

🥊 Welcome to Knockout League ! 📅 Weekly updates on Friday UTC ! 🎁 Release Codes: Fight,Koooooo,Goodluck,Boxing,Knockout 🎁 Updata Codes: Updata1,Updata2,Updata3,Updata4,1000LikeThanks Next Code at 2000 Likes How To Play: 💪 Train to gain power 💵 Boxing KO others to earn cash 💎 Complete quests to earn gems 🐱 Collect various rare pets 🥊 Collect the best gloves 👑 Premium Benefits: +25% 💵 🤝 Friend Boost: +10% Training Boost Inspired by gym games Tags: simulator,racing,adventure,race,clicker simulator,collector simulator, action,boxing,boxing simulator,friends,fun,speed,power,fast,collect,pets,rebirth, energy,strenth,gym,league,rpg,auras,rng

Last updated by the developer 10 Aug 2026, 15:42 UTC.

328
playing (measured 4 Nov 2026, 06:50 UTC)
53,480,515
lifetime visits
93%
liked (28,143 👍 / 2,049 👎)
63,013
favourites (1.2 per 1k visits)
8 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2362,7831,509.532814 October 20264 November 2026
500 measurements spanning 21 days, net -937. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
4 Nov 2026, 06:50328-43
4 Nov 2026, 05:50371+66
4 Nov 2026, 04:50305-22
4 Nov 2026, 03:50327+10
4 Nov 2026, 02:50317+9
4 Nov 2026, 01:50308+4
4 Nov 2026, 00:50304-195
3 Nov 2026, 23:50499-5
3 Nov 2026, 22:50504+66
3 Nov 2026, 21:50438-69
3 Nov 2026, 20:50507-102
3 Nov 2026, 19:50609-55
3 Nov 2026, 18:50664+57
3 Nov 2026, 17:50607+73
3 Nov 2026, 16:50534-10
3 Nov 2026, 15:50544-30
3 Nov 2026, 14:50574-48
3 Nov 2026, 13:50622+62
3 Nov 2026, 12:50560+78
3 Nov 2026, 11:50482first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Train Speed x 3
399 R$
Battle Pass
399 R$
Craft with 4 Pets
199 R$
Auto Race
199 R$
VIP Card
15 R$
Egg x8
9 R$
Double Cash
9 R$
Train x8
9 R$
Train x4
5 R$
Open Speed x2
3 R$
Egg x3
3 R$
Double Train
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome27,176,398 · 100.0% win
trainer · other6,571,775 · 58.3% win
world2 · progression157,197 · 1.2% win
game · other44,422 · 0.00% win
world3 · progression20,452 · 0.10% win
world4 · progression2,623 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.521 August 20264 November 2026
1787 measurements spanning 74 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1787
Measured (UTC)% likedChange
4 Nov 2026, 06:5093no change
4 Nov 2026, 05:5093no change
4 Nov 2026, 04:5093no change
4 Nov 2026, 03:5093no change
4 Nov 2026, 02:5093no change
4 Nov 2026, 01:5093no change
4 Nov 2026, 00:5093no change
3 Nov 2026, 23:5093no change
3 Nov 2026, 22:5093no change
3 Nov 2026, 21:5093no change
3 Nov 2026, 20:5093no change
3 Nov 2026, 19:5093no change
3 Nov 2026, 18:5093no change
3 Nov 2026, 17:5093no change
3 Nov 2026, 16:5093no change
3 Nov 2026, 15:5093no change
3 Nov 2026, 14:5093no change
3 Nov 2026, 13:5093no change
3 Nov 2026, 12:5093no change
3 Nov 2026, 11:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.