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Drive To Taco Bell Simulator

Drive To Taco Bell Simulator

A Roblox experience owned by Calbine Games.

SimulatorENdrivingsimulatorfast-food

Description (written by the developer; not a statement by this register)

(NOTE: THIS GAME IS MOSTLY NON MOBILE SUPPORTED) This game is the 3rd part of a game called "Go to Mc Donald's Simulator" and it's sadly shut down counter part "Drive to KFC Simulator". Check those games out if you like this one! | Major Updates: | Holiday Updates: - Highway Update - Halloween 2025 - Criminal Update - Student-Neighbor Update - Farm Update - Beach Update - Variety Update - Military Update - Production Update | Credits: - Builder: CatsToDaMoonn - Modeler: CatsToDaMoonn - Scripter: CatsToDaMoonn - Tester: CatsToDaMoonn

Last updated by the developer 25 Aug 2026, 23:54 UTC.

0
playing (measured 30 Aug 2026, 19:30 UTC)
21,411
lifetime visits
74%
liked (46 👍 / 16 👎)
117
favourites (5.5 per 1k visits)
8 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 19:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Thank You!
100 R$
Thank You!
50 R$
Thank You!
25 R$
Thank You!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,248 · 100.0% win
You Found The Missing Bacon! · collection65 · 0.00% win
You Found Gerald! · collection9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737674.530 August 2026 — 75 % liked9 September 2026 — 76 % liked29 September 2026 — 73 % liked19 October 2026 — 74 % liked7430 August 202619 October 2026
4 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 19:3374+1
29 Sept 2026, 19:3273-3
9 Sept 2026, 19:3176+1
30 Aug 2026, 19:3075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.