Race a Car!
A Roblox experience owned by 1 Shot Studios.
RacingENarcade racingvehicle collectionspeed progression
Race a Car! is a racing experience created on 2024-10-08. It has recorded 4,546,759 lifetime visits and 464,132 favorites. The current player count is zero. The experience holds a 59% like percentage. No other measured statistics are provided in the data.
Description (written by the developer; not a statement by this register)
🏆 Welcome to Race a Car! ⭐ Collect Speed to drive even faster! 🏆 Earn Wins by racing on the track! 🚗 Use Wins to get cool, speedier cars! 💾 Automatic Save! Favorite the game so you can remember to play again later. 🚀 Premium Players Benefits: Get x2 Car Speed Boost
Last updated by the developer 23 Oct 2025, 21:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 02:21 | 59 | no change |
| 14 Aug 2026, 02:20 | 59 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.