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LEADERBOARD WARS!

LEADERBOARD WARS!

A Roblox experience owned by Anonomyce Studios.

ObbyENobbypvpleaderboard

Description (written by the developer; not a statement by this register)

Welcome to Leaderboard wars! Here its all about records, Race each other in various obbys and challenges to rise to the top of the leaderboard, or chill with friends in our PvP arena. Enjoy the music and sword shop as well! ATTENTION: !this game is no longer receiving updates but ive started a part 2 of the game and will be updating it from now on! Feel free to leave a like! and join the group.

Last updated by the developer 10 Jul 2026, 00:48 UTC.

0
playing (measured 14 Aug 2026, 21:07 UTC)
14,141
lifetime visits
78%
liked (59 👍 / 17 👎)
34
favourites (2.4 per 1k visits)
8 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 21:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOD
9,999 R$
Shadow Sword
299 R$
Flame Sword
149 R$
Ice Sword
67 R$
St. Patrick Sword
49 R$
VIP Sword Skin
49 R$
Sand Sword
49 R$
Gold Sword
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,702 · 100.0% win
Christmas 2025 (Holiday Special) · other518 · 0.00% win
MET THE OWNER! · social303 · 0.00% win
Halloween 2025 · other48 · 0.00% win
You Bought The Fire Sword · collection11 · 0.00% win
Festive Sword! (Holiday Special) · other9 · 0.00% win
Secret present (Holiday Special) · secret3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.