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[πŸ”₯UPD] BREAK IT Simulator

[πŸ”₯UPD] BREAK IT Simulator

A Roblox experience owned by Latino Studio.

SimulatorENsimulatorclickerpet collection

Description (written by the developer; not a statement by this register)

Welcome to [πŸ”₯UPD] BREAK IT Simulator! 🚨 NEW UPDATE EVERY SATURDAY!! ⭐ Premium Benefits: +20% Boost ✨ πŸ‘Like for updates! πŸ‹οΈ Train to Kick πŸ”« Shoot the Floor! πŸ† Collect Pets, Victories, and More! πŸŽ‰ UPDATE πŸŽ‰ πŸ• New Exclusive Pet 😊 Game Rebalance πŸ₯š New Event Egg πŸ—ΊοΈ New Worlds πŸ“œ Update Log πŸ€– New Machines πŸ› Bug Fixes Join GROUP to get secret REWARDS: https://www.roblox.com/es/groups/35054208/Latino-Studio#!/about 🌟 Join Dizzy Server to get OP Codes!

Last updated by the developer 10 Oct 2024, 21:31 UTC.

0
playing (measured 13 Aug 2026, 04:23 UTC)
2,538
lifetime visits
86%
liked (25 πŸ‘ / 4 πŸ‘Ž)
351
favourites (138.3 per 1k visits)
9 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

+3 Pet Equip
499 R$
Triple hatch
379 R$
+200% Pet Luck
299 R$
2X TROPHY
299 R$
AUTO HATCH
249 R$
FAST HATCH
199 R$
V.I.P.
199 R$
2X WEIGHT
199 R$
+200 Pet Storage
180 R$
2X DAMAGE
179 R$
Auto Rebirth
159 R$
50% Pet Luck
99 R$
+100 Pet Storage
99 R$
Auto Play
99 R$
TELEPORT
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome2,076 Β· 0.00% win
Unlocked WINTER Zone! Β· progression309 Β· 0.00% win
Reached 100K Trophy Β· progression6 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.