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[2-4 Player Obby] Tie Together Tower

[2-4 Player Obby] Tie Together Tower

A Roblox experience owned by Game Geek Reborn.

ObbyENco-opparkourtower climbing

[2-4 Player Obby] Tie Together Tower is an obby experience created on 2024-10-09. It has accumulated 16,739,349 lifetime visits and 25,819 favorites. Currently, 24 players are active. The game holds a 69% like percentage. It features stages inspired by Chain Together and Tower of Hell, requiring players to pair up and climb.

Description (written by the developer; not a statement by this register)

Update V13: - 4 new stages! This game is inspired by "Chain Together" and "Tower of Hell". How to play: 1. Pair with other players 2. Climb the obby tower and race with other teams Tags: obby, tower, hell, hard, impossible, easy, 2 player, 2 player obby

Last updated by the developer 5 Jun 2025, 01:10 UTC.

24
playing (measured 10 Aug 2026, 15:34 UTC)
16,739,349
lifetime visits
69%
liked (1,126 👍 / 516 👎)
26,391
favourites (1.6 per 1k visits)
9 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3431first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Long Chain
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

686968.513 August 2026 — 69 % liked23 August 2026 — 69 % liked2 September 2026 — 69 % liked12 September 2026 — 69 % liked22 September 2026 — 69 % liked2 October 2026 — 68 % liked12 October 2026 — 68 % liked22 October 2026 — 69 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 18:0169+1
12 Oct 2026, 17:5368no change
2 Oct 2026, 17:5368-1
22 Sept 2026, 17:5169no change
12 Sept 2026, 17:4769no change
2 Sept 2026, 17:4669no change
23 Aug 2026, 17:2269no change
13 Aug 2026, 17:1769first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.