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[2-4 Player Obby] Tie Together Tower

[2-4 Player Obby] Tie Together Tower

A Roblox experience owned by Game Geek Reborn.

ObbyENco-opparkourtower climbing

[2-4 Player Obby] Tie Together Tower is an obby experience created on 2024-10-09. It has accumulated 16,739,349 lifetime visits and 25,819 favorites. Currently, 24 players are active. The game holds a 69% like percentage. It features stages inspired by Chain Together and Tower of Hell, requiring players to pair up and climb.

Description (written by the developer; not a statement by this register)

Update V13: - 4 new stages! This game is inspired by "Chain Together" and "Tower of Hell". How to play: 1. Pair with other players 2. Climb the obby tower and race with other teams Tags: obby, tower, hell, hard, impossible, easy, 2 player, 2 player obby

Last updated by the developer 5 Jun 2025, 01:10 UTC.

24
playing (measured 10 Aug 2026, 15:34 UTC)
16,739,349
lifetime visits
69%
liked (1,096 👍 / 502 👎)
25,899
favourites (1.5 per 1k visits)
9 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3431first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Long Chain
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6913 August 2026 — 69 % liked23 August 2026 — 69 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:2269no change
13 Aug 2026, 17:1769first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.