Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🌊 FE2 2022

🌊 FE2 2022

A Roblox experience owned by FE2 Wayback.

AdventureENnostalgiaretroprivate server

Description (written by the developer; not a statement by this register)

Play FE2 like how it was in 2022 You can use commands in Private Servers, use "/cmds" for a list of commands We are not trying to harm or bring down FE2 or it's reputation, we are just simply want to provide a nostalgic experience of Flood Escape 2.

Last updated by the developer 30 Jul 2026, 20:10 UTC.

0
playing (measured 11 Aug 2026, 14:23 UTC)
207,179
lifetime visits
78%
liked (266 👍 / 77 👎)
420
favourites (2.0 per 1k visits)
9 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:231first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Intensity Boost
400 R$
All Maps Access
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visitor · welcome20,054 · 16.7% win
Familiar Ruins [Insane[ · progression2,199 · 0.00% win
Magmatic Mines [Insane] · progression2,027 · 0.00% win
Gloomy Manor [Insane] · progression1,983 · 0.00% win
Lost Desert [Insane] · progression1,852 · 0.00% win
Dark Sci-Facility [Insane] · progression1,829 · 0.00% win
Sinking Ship [Insane] · progression1,772 · 0.00% win
Abandoned Facility [Insane] · progression1,706 · 0.00% win
Blue Moon [Crazy] · other1,668 · 0.00% win
Satomi Springs [Insane] · progression1,622 · 0.00% win
Poisonous Chasm [Crazy] · progression1,512 · 0.00% win
Beneath The Ruins [Insane] · progression1,381 · 0.00% win
Fallen [Insane] · progression1,008 · 0.00% win
Certified Pro · other896 · 0.00% win
Sandswept Ruins [Crazy] · progression888 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

777877.515 August 2026 — 77 % liked4 September 2026 — 77 % liked14 September 2026 — 77 % liked24 September 2026 — 77 % liked24 October 2026 — 78 % liked15 August 202624 October 2026
5 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 08:3878+1
24 Sept 2026, 08:3577no change
14 Sept 2026, 06:1977no change
4 Sept 2026, 06:1777no change
15 Aug 2026, 04:0777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.