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[🔥OP RUNES🔥] Stats Gainers Button Simulator💸

[🔥OP RUNES🔥] Stats Gainers Button Simulator💸

A Roblox experience owned by Voxels' Studios.

SimulatorENclickerstat multipliersworld progression

Description (written by the developer; not a statement by this register)

💸👋 Welcome to Button Simulator | Stats Gainers, a game made for others to enjoy! 👋💸 ℹ How do you play?: ⚡Click buttons to gain stats 🪙Collect tokens to upgrade ♻️Rank up to gain stat multipliers 🗺️Unlock more worlds 🔥 Join Voxels' Studios for free rewards! 🔥 https://www.roblox.com/groups/32868309/Voxels-Studios 👍📌 Thank you for playing, don't forget to like and favorite! 📌👍 Tags: Clicker, Super, Speed, Parkour, Race, Run, Victory, Win, Faster, Tapping, Masters, Summer, Click Hatching, clicker, click, clicker simulator, tapper

Last updated by the developer 30 Apr 2026, 03:47 UTC.

0
playing (measured 14 Aug 2026, 05:00 UTC)
1,148
lifetime visits
83%
liked (10 👍 / 2 👎)
6
favourites (5.2 per 1k visits)
10 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 05:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ELITE
1,999 R$
MVP
799 R$
x2 All Stats
549 R$
VIP
449 R$
x2 Multiplier
449 R$
x2 Rune Bulk
299 R$
x2 Rune Luck
149 R$
x2 Tokens
99 R$
x2 Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 👋 · welcome705 · 0.00% win
Supporter! 💚 · social31 · 0.00% win
Meet the Founder! · social21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.