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Dexter Obby 🔪

Dexter Obby 🔪

A Roblox experience owned by Zivciety.

ObbyENDexter MorganObbyHorror Theme

Dexter Obby 🔪 is an obby experience created on 2024-10-10. The game has accumulated 1,265,168 lifetime visits and holds a 93% like percentage. It currently has 20,416 favorites. The description references Dexter Morgan and mentions upcoming stages. No players are currently active.

Description (written by the developer; not a statement by this register)

My name is Dexter, Dexter Morgan i don't know what made me the way I am, but whatever it was left a hollow place inside. (join the group for suggestions or ideas) -1M VISITS!! -More stages soon Songs used: NIVEK FFORHS - Missing Textures, Mambo All Stars - Perfidia

Last updated by the developer 1 Feb 2026, 17:57 UTC.

0
playing (measured 11 Aug 2026, 03:24 UTC)
1,265,168
lifetime visits
93%
liked (6,255 👍 / 471 👎)
20,402
favourites (16.1 per 1k visits)
10 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:240first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gun
350 R$
Sword
300 R$
Rainbow Carpet
125 R$
bobuc (does nothing)
100 R$
Speed Coil
60 R$
Gravity Coil
40 R$
Boombox
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome800,654 · 100.0% win
Doakes tower · progression443,396 · 36.4% win
No blood · other237,169 · 36.4% win
Completed the obby · progression200,354 · 0.00% win
???? · other10,031 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:3893no change
14 Aug 2026, 13:3793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.