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Killstreak Button Test

Killstreak Button Test

A Roblox experience owned by Notme's_Games.

SimulatorENbutton simulatorPVPslap battles

Killstreak Button Test is a simulator experience created on 2024-10-10. It has 1,633,261 lifetime visits, 2,270 favorites, and a 68% like percentage. Currently, one user is playing. The description notes enabled PvP, free private servers, flashing lights, loud noises, and lag. Credits are given to Tencelll, the Slap Battles team, DM DOKURO, Desolos Zanta, and @Thinsuper.

Description (written by the developer; not a statement by this register)

Test the Killstreak, Reaper, And More, Buttons and have fun! (PVP IS ENABLED, PRIVATE SERVERS ARE FREE) - - - - - - - - - - ⚠️THIS GAME HAS FLASHING LIGHTS AND LOUD NOISES⚠️ (also a little bit laggy) !!!READ AND FOLLOW THE GAME RULES!!! - - - - - - - - - ⭐ Credits to Tencelll and the Slap Battles team for the killstreak, and Reaper (Darkness) Gloves. ⭐ 🎵 DM DOKURO and Desolos Zanta for several songs used 🎵 (and other in case I forgot some) @Thinsuper for the original game

Last updated by the developer 5 Jun 2026, 00:35 UTC.

1
playing (measured 10 Aug 2026, 16:20 UTC)
1,633,261
lifetime visits
68%
liked (1,499 👍 / 704 👎)
2,273
favourites (1.4 per 1k visits)
10 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OVERKILL
250 R$
Backup
80 R$
Give kills ui
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome283,987 · 100.0% win
Bruh... · other20,710 · 0.00% win
Noclipped · secret6,890 · 17.4% win
You went to brazil · progression3,337 · 0.00% win
Office Evader · other3,190 · 0.00% win
Certify Sbever · other1,856 · 0.00% win
YOU MET THE OWNER/DEV · social1,619 · 0.00% win
Code Decryption · other1,013 · 0.00% win
You Met a OVERSEER · other790 · 0.00% win
Plate Conquest · progression745 · 0.00% win
fich · other472 · 17.4% win
GO AWAY! · other314 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:5168no change
24 Aug 2026, 11:3268no change
14 Aug 2026, 11:3168first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.