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Horror Tycoon πŸ‘»

Horror Tycoon πŸ‘»

A Roblox experience owned by #HorrorTycoon.

TycoonENhorror themebase buildingmultiplayer competition

Description (written by the developer; not a statement by this register)

Welcome to Horror Tycoon πŸ‘»! Step into the eerie world of Horror Tycoon, where terror and strategy collide. Choose from a chilling roster of horror icons and unleash your dark side as you build the ultimate haunted empire. Construct and upgrade your terrifying base to unlock powerful traps, eerie creatures, and supernatural abilities. Strengthen your defenses, gather resources, and prepare for frightful showdowns against other players. Outsmart your opponents, protect your domain, and rise to the top of the haunted leaderboard. Don't forget to join our group and start with an extra $2,500 in cash! This bonus will give you a head start in creating the most fearsome tycoon in the game. Join the group here: https://www.roblox.com/groups/35058447/HorrorTycoon#!/about We’re always working on new and terrifying content, so stay tuned for spine-chilling updates and events. Prepare yourself for shocking surprises that will keep you on edge!

Last updated by the developer 19 Mar 2025, 01:55 UTC.

0
playing (measured 13 Sept 2026, 08:20 UTC)
4,753
lifetime visits
100%
liked (1 πŸ‘ / 0 πŸ‘Ž)
331
favourites (69.6 per 1k visits)
10 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Sept 2026, 08:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Horror Tycoon! Β· welcome2,981 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.