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Litenergy Tycoon

Litenergy Tycoon

A Roblox experience owned by 1crem st.

TycoonRUfactory buildingconsumable themebeta test

Litenergy Tycoon is a tycoon experience created on 2024-10-10. It has recorded 3,659,745 lifetime visits and 4,996 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The description mentions an update on 11.05 involving a new floor. The experience is categorized under the tycoon genre.

Description (written by the developer; not a statement by this register)

Обнова 11.05! Добавлен новый этаж с новым вкусом!!! Станьте магнатом литенерджи 💸 Постройте фабрику и пейте столько литенерджи, сколько хотите! 🥫 Игра находится в бета-тесте, так что не волнуйтесь, если увидите баги! 🐞 tags: Litenergy Lit Energy Лит Энерджи Лит Енерджи Литенерджи литенержи тайкун tycoon магнат литвин кондиции литенержи лит энержи

Last updated by the developer 17 Jul 2026, 17:46 UTC.

0
playing (measured 10 Aug 2026, 19:53 UTC)
3,659,745
lifetime visits
74%
liked (1,472 👍 / 525 👎)
4,998
favourites (1.4 per 1k visits)
10 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
75 R$
[TOP] Fly carpet
50 R$
DoubleMoney
50 R$
AutoCollect
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome1,584,679 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked3 September 2026 — 74 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:0674no change
14 Aug 2026, 04:0574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.