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Badvaar SafeZone

Badvaar SafeZone

A Roblox experience owned by • The Soviet Union. •.

RoleplayENSoviet UnionBorder ControlRoleplay

Description (written by the developer; not a statement by this register)

Welcome to Badvaar, the Union's capital. Earn rubles and pass the border and live a good life! 𝐉𝐨𝐢𝐧 𝐭𝐡𝐞 𝐀𝐫𝐦𝐲: https://www.roblox.com/communities/35115241 𝐁𝐞𝐜𝐨𝐦𝐞 𝐚 𝐂𝐢𝐭𝐢𝐳𝐞𝐧: https://www.roblox.com/communities/35059187 (IF YOU HAVE TROUBLE WITH A GAMEPASS, MESSAGE THE OWNER OR THE GROUP WALL) Tags: Soviet - Arstotzka - Soviet Union - Border Game - Russia, Military - Military Game - Army - Army Game - PAPERS, PLEASE - Dystopia - Russia - Soviet Union - The Soviet Union - Border Simulator - Border - Combine - Half Life - MMORPG - Robine - Roleplay - Role Play - RP - War - Military

Last updated by the developer 25 Feb 2026, 16:26 UTC.

0
playing (measured 2 Sept 2026, 19:09 UTC)
889
lifetime visits
100%
liked (15 👍 / 0 👎)
37
favourites (41.6 per 1k visits)
10 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 19:090first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Surprise #4
500 R$
M-16
300 R$
Motorcycle
240 R$
Tommy Gun
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

VISIT THE SAFEZONE · welcome26 · 0.00% win
THE CITY · welcome7 · 0.00% win
GUN DEALER · progression0 · 0.00% win
VISIT THE PALACE · progression0 · 0.00% win
BOOT CAMP · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.