Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Don't Leave the Game

Don't Leave the Game

A Roblox experience owned by Social Experimental Studio.

Social & hangoutENsocial deductionsurvivalminigame

Don't Leave the Game is a social-hangout experience created on 2024-10-10. It has recorded 7,709,487 lifetime visits and 29,338 favorites. The current player count is zero. The experience holds an 80% like percentage. It is available on all devices.

Description (written by the developer; not a statement by this register)

Last to Leave Wins... Simple Right? 49 Leave 1 Stays is it you? like and join the group for free in game perks! Available on all devices! Made By DEV EXTRA <3

Last updated by the developer 28 Nov 2025, 23:23 UTC.

0
playing (measured 10 Aug 2026, 15:20 UTC)
7,709,487
lifetime visits
80%
liked (57,988 👍 / 14,396 👎)
29,326
favourites (3.8 per 1k visits)
10 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer (OP)
5,000 R$
2x Hearts
650 R$
Control Room Access
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Game! · welcome4,505,849 · 0.00% win
Meet DEVEXTRA · welcome11,994 · 0.00% win
Last One Standing · other3,095 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0880no change
23 Aug 2026, 22:0780no change
13 Aug 2026, 22:0680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.