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Peach Boba Obby! [50 Stages]

Peach Boba Obby! [50 Stages]

A Roblox experience owned by Wafflingz.

ObbyENboba teapastel aesthetic50 stages

Description (written by the developer; not a statement by this register)

Welcome to the Peach Boba Obby! 🍑✨ Get ready to jump, climb, and dash your way through 50 challenging stages inspired by the sweet world of boba tea. Can you reach the final boba paradise and sip on victory? Each stage is packed with fun obstacles, pastel peachy vibes, and surprises at every turn. Whether you're a beginner or a pro, this obby offers something for everyone! Come and prove your skills while enjoying the deliciously cute aesthetic. Ready to bounce into the world of boba? Tags: Obby, Easy, Hard, Peach, Boba, Boba Tea, Tea, Peach Tea, Peach Boba, Peach Fruit, Speed

Last updated by the developer 6 Dec 2024, 05:13 UTC.

0
playing (measured 18 Aug 2026, 18:16 UTC)
5,664
lifetime visits
77%
liked (20 👍 / 6 👎)
32
favourites (5.6 per 1k visits)
10 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skip To Finish!!
399 R$
Magic Carpet (OP!!)
189 R$
Gravity Coil
89 R$
Speed Coil
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Peach Boba Obby! · welcome4,640 · 0.00% win
Completed! · progression412 · 0.00% win
Met The Creator!43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.