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GUARDDOG

GUARDDOG

A Roblox experience owned by ByoS.

HorrorENhorrordefensedog

Description (written by the developer; not a statement by this register)

Your dog loves to play, there are just a few problems with that... Defend your dog from anomyals trying to steal your dog, or just make it scared. Earn all different types of badges. Unlock different powers to help you in game. Buy items to decorate your dog. Climb the leaderboards. Tags: anomalie, horror, fun, solo, hard, watch, fast paced, dog, dog watch, teamwork, multiplayer, anomalie watch, city, house, dark, scary, stressful, stress

Last updated by the developer 19 Apr 2026, 19:12 UTC.

0
playing (measured 15 Aug 2026, 00:45 UTC)
3,250
lifetime visits
86%
liked (31 👍 / 5 👎)
508
favourites (156.3 per 1k visits)
11 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hyper Senses
249 R$
Extra Sprint
189 R$
2x Coins
189 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,414 · 0.00% win
Depression · other355 · 0.00% win
Ouch! · other248 · 0.00% win
Dog-Napped · other127 · 0.00% win
Fasting Failed · other84 · 0.00% win
Beat Chapter 1 · progression51 · 0.00% win
Better Together · social49 · 0.00% win
DOGGUARD · other20 · 0.00% win
Holiday Scavenger · collection8 · 0.00% win
Soloist Expert · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.