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Spacenauts [Alpha]

Spacenauts [Alpha]

A Roblox experience owned by The Spacenauts Corporation.

AdventureENspace explorationbase buildingsurvival

Description (written by the developer; not a statement by this register)

Spacenauts is an unprecedented kind of singleplayer game that allows you to explore a whole procedurally generated star system, ambiented on a desolate star system, you've been abandoned and have to get out on your own. 🚀👩‍🚀 -You can SAVE YOUR GAME to keep going anytime you want. -Open your inventory pressing F -Open your Building Interface pressing V -Recharge your Bio-Protect System pressing G What to expect: -Build a base among the stars ✨ -Play along the engaging main story line 📑 -Extract resources from alien worlds ⛏ -Travel seamlessly among planets 🚀 -Explore completely unique worlds with different climates and conditions 🌌 -Manually control rockets and set satellites in orbit 🛰 -Fight against evil machines and corporations 🔫 -Build vehicles to explore planets ☄ This game is currenlty under development, bugs are to be expected, report bugs on the official group.

Last updated by the developer 19 Jan 2025, 21:45 UTC.

0
playing (measured 28 Aug 2026, 12:49 UTC)
434
lifetime visits
92%
liked (12 👍 / 1 👎)
34
favourites (78.3 per 1k visits)
11 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 12:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Holding on to life · progression11 · 0.00% win
Modifier madness · progression7 · 0.00% win
The Power of Lithium · collection2 · 0.00% win
Dystopic Prometheus · progression1 · 0.00% win
Mystery · other1 · 0.00% win
Hopeless, Once Again · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.