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[👽UPD] DANDADAN OUTFITS

[👽UPD] DANDADAN OUTFITS

A Roblox experience owned by Catalog Stars.

RoleplayENanime cosplayDandadanavatar customization

[👽UPD] DANDADAN OUTFITS is a roleplay experience created on 2024-10-11. The game has accumulated 1,688,697 lifetime visits and 271,420 favorites. It maintains an 86% like percentage. Currently, zero players are active in the experience. The content features exclusive cosplays from the Dandadan series.

Description (written by the developer; not a statement by this register)

👍 Update @1400 Likes! ✨ Welcome to Dandadan Outfits! ✨ 🗺️ Explore 100+ exclusive cosplays from Dandadan, like Ken Takakura, Momo Ayase, Turbo Granny, Aira Shiratori, and more! 💕 All outfits are handcrafted for true Dandadan fans. 🛒Find designs inspired by characters like Orakun, Bamora, Seiko Ayase, and use them in any Roblox game. 🛍️ Customize your avatar with outfits from the Dandadan anime and manga! ✅ Outfits are instantly added to your inventory for use across all roblox games! ⚠️ Alert: Some outfits are based on manga characters, be mindful of spoilers! If you love Sorcerers Battleground, Jujutsu Shenanigans, or Jujutsu Infinite, this is the perfect game for you! Inspired by Anime Design and Jujutsu Outfits.

Last updated by the developer 7 Jun 2025, 19:37 UTC.

0
playing (measured 10 Aug 2026, 17:21 UTC)
1,688,697
lifetime visits
86%
liked (1,913 👍 / 315 👎)
271,404
favourites (160.7 per 1k visits)
11 October 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

👽 Welcome! · welcome1,101,259 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:0786no change
14 Aug 2026, 11:0686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.