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[🎂🍬] Find The One Piece [481]

[🎂🍬] Find The One Piece [481]

A Roblox experience owned by fruitpunch!.

Find The One Piece [481] is a Roblox experience created on 2024-10-12. It currently has 128 players online and 3,390,609 lifetime visits. The game holds 211,871 favorites and a 97% like percentage. No specific genre is listed in the data.

Description (written by the developer; not a statement by this register)

🗺️ Welcome to Find The One Piece! 🏴‍☠️ Hop on for an adventure like no other! ⛵ Travel through the dangerous and wacky world of Pirates! 🏝️ If you enjoy this game please Like and Favorite to support us! 👍⭐ 🖱️ Controls: Space / Jump to Double Jump Q / ButtonB to Dash ⚜️ Rebirths Unlock: • ⚡ Speed Multipliers • 🚀 Jump Multipliers • 🔥 Random Auras • 🏷️ New Titles • 🧍 Random Companions 🎮 Play with Friends! Team up or go solo to search for Pirates, solve puzzles, and unlock hidden secrets across the map. 🏆 Current Number of Pirates to Find: 481

Last updated by the developer 21 Aug 2026, 02:53 UTC.

92
playing (measured 21 Aug 2026, 20:54 UTC)
3,431,054
lifetime visits
97%
liked (26,350 👍 / 826 👎)
214,784
favourites (62.6 per 1k visits)
12 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92969410 August 2026 — 96 players21 August 2026 — 92 players10 August 202621 August 2026
2 measurements spanning 11 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–97 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5492-4
10 Aug 2026, 16:3696first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
199 R$
Fusion Coil
129 R$
Gravity Coil
99 R$
Speed Coil
99 R$
Green Balloon
79 R$
Pirate Morphs
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

E · other1,547,931 · 100.0% win
T · other1,547,757 · 100.0% win
A · other1,547,585 · 100.0% win
R · other1,547,466 · 100.0% win
I · other1,547,324 · 100.0% win
P · other1,547,063 · 100.0% win
D · other1,546,925 · 100.0% win
N · other1,546,678 · 100.0% win
I · other1,546,430 · 100.0% win
F. · other1,546,131 · 100.0% win
Find All Pirates · collection103,459 · 13.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked21 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:5397no change
21 Aug 2026, 20:5497no change
14 Aug 2026, 04:5397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.