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Void battleground

Void battleground

A Roblox experience owned by edgeHTML Enterprises.

Fighting & PvPEN1v1 combatcombo fightingweekly updates

Description (written by the developer; not a statement by this register)

*Disclaimers* Void battle grounds is a action game where ur u and ur friends can 1v1 or fight do cambo and updates every week Coming in May Void Game Available on all Devices laptop 💻 Mobile 📱 RV Control 🎮 Train to be Da strongest person in the Game

Last updated by the developer 19 Oct 2025, 00:25 UTC.

0
playing (measured 13 Aug 2026, 12:15 UTC)
226
lifetime visits
100%
liked (2 👍 / 0 👎)
5
favourites (22.1 per 1k visits)
12 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private server+
109 R$
donate
100 R$
early access
79 R$
Sword
70 R$
2x emote slats
65 R$
Ten shadows
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Testers bage · other0 · 0.00% win
Yeti · progression0 · 0.00% win
Sukuna · other0 · 0.00% win
Gifts · collection0 · 0.00% win
Solo leveling bage · collection0 · 0.00% win
KJ moveset · other0 · 0.00% win
Snow man · collection0 · 0.00% win
The top player · progression0 · 0.00% win
The golden snow man boi · collection0 · 0.00% win
Supreme snow man boi · collection0 · 0.00% win
Gifts merry chrismas · other0 · 0.00% win
Merry chrismas[law · other0 · 0.00% win
Icy snow man boss · progression0 · 0.00% win
Gojo · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.