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Chaos Plateau [RELEASE]

Chaos Plateau [RELEASE]

A Roblox experience owned by PK Entertainment.

SurvivalENdisaster survivalphysics chaosround-based

Description (written by the developer; not a statement by this register)

The goal is simple: get on the baseplate and try not to die. Every few seconds, the game throws a new random disaster at you. Physics break, parts fly everywhere, and the baseplate turns into an absolute mess. The longer you survive, the faster the events spawn. Stay alive to earn Coins and Tokens. Use your cash to unlock gear, repair your base, and claim new items. If the whole server gets wiped out, the round ends. You'll then vote to either replay the chaos or head back to the lobby. 👑 PRIVATE SERVERS = ADMIN POWERS 👑 If you own a VIP server, you get the Game Master panel. You control the game: - Force-spawn any disaster or boss - Change the event timer to make things spawn instantly - Toggle Moon Gravity - Heal everyone Can you survive for 60 seconds straight to get the Survivor badge? Good luck. Leave a like and favorite if you want more disasters added!

Last updated by the developer 3 Apr 2026, 15:08 UTC.

0
playing (measured 11 Aug 2026, 08:02 UTC)
4,412
lifetime visits
55%
liked (6 👍 / 5 👎)
22
favourites (5.0 per 1k visits)
12 October 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Tokens
199 R$
Private Servers+
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,905 · 0.00% win
Survive 1 Minute · progression1,017 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.