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[DISCONTINUED] Silly's Playhouse

[DISCONTINUED] Silly's Playhouse

A Roblox experience owned by Solar Core Studios.

HorrorENhorrorroleplayweirdcore

Description (written by the developer; not a statement by this register)

{REMAKE OF OLD SILLY'S PLAYHOUSE}. You stumble upon this dimension known as THE VOID and explore this playhouse you ended up in. Will you make new friends? (Or Will Your Fate End Up The Same As Them...) PLAY NOW! Inspiration of Pepper's Playhouse! tags - weirdcore dreamcore oddcore teeth eyes circus kidcore clown rp roleplay hangout

Last updated by the developer 5 Apr 2026, 19:32 UTC.

0
playing (measured 11 Aug 2026, 07:48 UTC)
7,366
lifetime visits
88%
liked (99 👍 / 14 👎)
250
favourites (33.9 per 1k visits)
12 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Depths... · progression1,125 · 0.00% win
THE (EXIT)?! · progression520 · 0.00% win
Summer 2025 (UNOBTAINABLE) · other303 · 0.00% win
1st Anniversary!!! · other270 · 0.00% win
Spring 2025 (UNOBTAINABLE) · other138 · 0.00% win
Meet The Creator Himself! · other108 · 0.00% win
Nostalgic? · other22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8817 August 2026 — 88 % liked27 August 2026 — 88 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 15:3188no change
17 Aug 2026, 15:2288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.