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Donate/Raise money (Still Definitely in Beta)

Donate/Raise money (Still Definitely in Beta)

A Roblox experience owned by King Keegs.

TycoonENdonation simulationbeta testinglore crossover

Description (written by the developer; not a statement by this register)

Waiting is boring, so we spiced it up, also the cube might be.... uhm.... nevermind. 1% Pls donate 4% mess around 95% L O R E from our other games. We expanded our music library so we can give Four a big, big hug! I think JNHBUG4 (EvadingTheIRS) wants to ban us from our own games... Edit: JNHBUG4 has been banlanded on plenty of games 3rd concurrent game to be developed a t a time with Titled cart ride game, and Cube creature chaos, 4 if you count offgroup which is Cube chaos

Last updated by the developer 13 Nov 2024, 19:48 UTC.

0
playing (measured 16 Aug 2026, 08:15 UTC)
264
lifetime visits
75%
liked (3 👍 / 1 👎)
0
favourites
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 08:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ohhhh (Large Donation)
50 R$
Umm 2.0 (Big Donation)
35 R$
Umm? (Medium Donation)
15 R$
Yup! (Small donation)
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Did u actually? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.