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[Rework W.I.P.] Ball merge gaem [PS fixes!]

[Rework W.I.P.] Ball merge gaem [PS fixes!]

A Roblox experience owned by D: Productions.

PuzzleENmerge mechanicsidle progressionchaos/trolling

Description (written by the developer; not a statement by this register)

🎉 Merge Balls like never before! 🏐 Combine balls to discover powerful upgrades and crazy new forms! 📀 Earn Time Tokens every 5 minutes – use them for boosts or just to troll! 🧠 Unlock Achievements and grow your collection! 💥 Fast-paced, chaotic, and super addicting. 🌐 Public Server 🌐 ❌ No saving 😈 Perfect for trolling 🚪 Portals to Best & Random servers 🔒 Private Server 🔒 ✅ Progress saves 🤖 NPCs that help push balls ⚙️ Custom settings (lock server, auto-delete) 👑 Can you become the ULTIMATE ball master? Tags: ball, merge, idle, upgrade, troll, tokens, funny, npc, collection, chaos portal, collection, achievement, rng, gallery, multiplayer, fun, click, cat, dog, boy, girl

Last updated by the developer 6 Aug 2026, 06:58 UTC.

0
playing (measured 11 Aug 2026, 21:31 UTC)
6,469
lifetime visits
87%
liked (27 👍 / 4 👎)
20
favourites (3.1 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server +
149 R$
Save slot
69 R$
2x Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome3,549 · 0.00% win
Joker Ball · collection68 · 0.00% win
Tutorial · progression56 · 0.00% win
1M Cash · other19 · 0.00% win
Glitched · secret17 · 0.00% win
10K Ball Spawns! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.