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Battlegrounds Bottom [SOON]

Battlegrounds Bottom [SOON]

A Roblox experience owned by Re-Union Studios.

Fighting & PvPENcombatcharacter selectioncontroller support

Description (written by the developer; not a statement by this register)

Game Rework is in the works, if you would like to know more about the Development. Check out the Socials! ❗This game is scripted and managed by a SINGLE person. Bugs WILL occur, please report them❗ (Avaiable for PC, Mobile and Controller) 🎮 One/Two/Three/Four (sometimes combinated with R) - Moves with Variations Q - Dash F - Block V - Opens Character Selection M - Opens Settings Menu N - Opens Inventory Menu B - Opens Emote Wheel Contributions 🎀 - Animator @cboxs - VFX-Artist @Egg_Head Enjoy this Experience! ❤ Assets can be taken down on legitimate request / Credits Creator: @scy1dev/@IchBinEinNoob6778

Last updated by the developer 30 Apr 2026, 14:51 UTC.

0
playing (measured 11 Aug 2026, 09:18 UTC)
136,404
lifetime visits
76%
liked (892 👍 / 276 👎)
4,568
favourites (33.5 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PS+
275 R$
Biggg Donation
150 R$
[LIMITED] Release Party Title Pack
90 R$
Kill Sound
80 R$
Small Donation
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Battlegrounds Bottom! · other82,883 · 100.0% win
i defeat the owner!!! (scy) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.