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[🍎Farm]Homelander Simulator!

[🍎Farm]Homelander Simulator!

A Roblox experience owned by Unlimited progress.

SimulatorENsuperheroidle/tycoonpet collection

Description (written by the developer; not a statement by this register)

❤️ Welcome To Homelander Simulator 🏋️ Exercise to strengthen yourself ⚡ Defeat the Boss to get rewards 🐱 Collect Pets & Unlocking a new world 🤪 Steal fruit from other people's farms (But don't get caught) 🍔 Feed your pet to strengthen him Can't claim group rewards? Use code: Group New Code :Farm, Level PREMIUM PLAYERS GET +20% SPEED & +10% LUCK Tags: homelander, workout, muscles, simulation, Farm, relics, pets

Last updated by the developer 12 Aug 2026, 09:58 UTC.

0
playing (measured 12 Aug 2026, 14:08 UTC)
22,876
lifetime visits
67%
liked (86 👍 / 43 👎)
613
favourites (26.8 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+5 Pets Equipped
399 R$
Double Crops
369 R$
VIP
349 R$
Hatch x10
319 R$
AutoClick OP !
299 R$
+100 Pet Storage
249 R$
Double Win
199 R$
Easy Shiny Craft
169 R$
Auto Hatch
149 R$
Double Vitality
129 R$
Double Energy
129 R$
Double Power
129 R$
Hatch x3
119 R$
ExtraLuck
69 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome17,914 · 0.00% win
Defeated Stormfront · progression704 · 0.00% win
Defeated Homelander! · progression32 · 0.00% win
Defeated Billy Butcher · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.