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Dekkadism

Dekkadism

A Roblox experience owned by NOUMEN.

OtherENcustom assetsmultiplayerexperimental

Description (written by the developer; not a statement by this register)

Dukkha (du-kha) + ism (es-sem) noun The act of perpetuating suffering upon one's own for the sake of "it". 70 concurrent domains and microdomains. N64 movement code by paperkitty. Trees by TAWK1215. Portal2 Assets by CrashieXP Dekkad by RifoTheRifle, Falltz, SirVenon, and SoulSearch. Elevator system by NowDoTheHrlemShake

Last updated by the developer 30 Jan 2026, 21:58 UTC.

0
playing (measured 11 Aug 2026, 19:22 UTC)
21,874
lifetime visits
90%
liked (161 👍 / 17 👎)
291
favourites (13.3 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Dear Deckard · other4,521 · 100.0% win
A Reminder · other1,300 · 100.0% win
AIdioteque · other1,121 · 0.00% win
The King Of Limbs · other1,120 · 0.00% win
Arpeggi · other1,080 · 100.0% win
Like Spinning Clocks · other1,046 · 0.00% win
Blow Out · other1,006 · 100.0% win
2+2=5 · secret984 · 100.0% win
It's Not An Eye · other977 · 100.0% win
Identikit · other621 · 100.0% win
Just · other600 · 0.00% win
Life in a Glasshouse · other531 · 100.0% win
Weird Fishes443 · 0.00% win
Codex · collection421 · 0.00% win
Sail To The Moon · progression418 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9016 August 2026 — 90 % liked26 August 2026 — 90 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:0590no change
16 Aug 2026, 08:0390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.