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Steal Cookies From Grandma!

Steal Cookies From Grandma!

A Roblox experience owned by King Drawing.

HorrorENstealthhorrorminigame

Steal Cookies From Grandma! is a horror experience created on 2024-10-13. It has accumulated 3,789,036 lifetime visits and 376,689 favorites. The current player count is zero. The experience holds a 64% like percentage. Tags include escape, run, fun, horror, grandma, granny, cookies, survival, and minigame.

Description (written by the developer; not a statement by this register)

Steal cookies from grandma!👵 Take the Cookies🍪 and RUN😈 👍 How long can you survive? Escape! ⭐ tags: escape, run, fun, horror, grandma, granny, cookies, survival, minigame

Last updated by the developer 16 Jan 2025, 00:22 UTC.

0
playing (measured 11 Aug 2026, 08:21 UTC)
3,789,036
lifetime visits
64%
liked (1,207 👍 / 691 👎)
376,673
favourites (99.4 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

*OP* Rocket Launcher
239 R$
X2 Points
99 R$
Super Speed
89 R$
Super Jump
89 R$
Gravity Coil
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Minute Survived · progression699,207 · 0.00% win
3 Minutes Survived · progression144,762 · 0.00% win
5 Minutes Survived · progression36,355 · 0.00% win
Found All Golden Cookies · collection7,375 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:5164no change
14 Aug 2026, 03:4964first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.