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Formula 1998: Championship Edition

Formula 1998: Championship Edition

A Roblox experience owned by Project Championship.

RacingENRetro RacingFormula 1Simulation

Formula 1998: Championship Edition is a racing experience created on 2024-10-13. It has accumulated 4,522,513 lifetime visits and 25,632 favorites. Currently, 17 users are playing. The experience holds an 84% like percentage. It is categorized under the racing genre.

Description (written by the developer; not a statement by this register)

🔥2X SPA XP WEEK is over! [⚒️NOTE: The game is in BETA, and might contain issues.] 🏁Formula 1998: Championship Edition is bringing back the classic 1998 Formula racing experience with stunning graphics, enhanced physics, and real gameplay. Race on vintage tracks, race against your mates, and set a lap on the world record leaderboards! ❤️Made by: RazorBlade_eu, RichardTactical, novit0, cyrus and KingJesseDev. Donations are greatly appreciated! 📋Changelogs: https://devforum.roblox.com/t/3920057 ❗Disclaimer: This experience is not endorsed or licensed by Formula One Group or any related entities. Tags: Formula, F1, Racing, Formula One, Championship, Formula 1, Grand Prix, GP, Motorsport, 1998, Car, Simulator, Simulation, Open-Wheel, Track, Circuit, Classic, Retro, Cars, Vehicles, Teams, Constructors, Professional, League, Pole, Qualifying, Pit, Strategy, Legends, Historic, Simulation, Arcade, Realistic, High-Speed, Formula Racing, Apex, Race, Race Cars.

Last updated by the developer 22 Jul 2026, 16:52 UTC.

17
playing (measured 10 Aug 2026, 15:50 UTC)
4,522,513
lifetime visits
84%
liked (5,404 👍 / 1,044 👎)
25,712
favourites (5.7 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1988 MP4/4 DLC
249 R$
Safety Car DLC
199 R$
PAPAYA MCL DLC
149 R$
2x Votes
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Formula 1998: Championship Edition! · welcome1,483,645 · 77.0% win
Podium · other11,389 · 11.4% win
World Record · other9,221 · 0.00% win
Pole Position · other8,154 · 7.4% win
Winner · progression7,034 · 4.2% win
You met KingJesseDev! · other5,256 · 0.00% win
You met RichardTactical! · social3,469 · 0.00% win
Clean Race · other2,646 · 1.6% win
Qualifying Dead Heat · other1,844 · 1.8% win
You met cyrus! · other1,669 · 0.00% win
You met Novit0! · social934 · 0.00% win
Grand Chelem · other572 · 1.1% win
You met RazorBlade_eu! · social395 · 0.00% win
10 Wins · progression273 · 0.20% win
Pit Lane, no, Victory Lane! · progression51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:2384no change
14 Aug 2026, 02:2384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.