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πŸ”ͺ FNAF Line

πŸ”ͺ FNAF Line

A Roblox experience owned by L0L GAMES.

RoleplayENFNAFline simulatorroleplay

πŸ”ͺ FNAF Line is a roleplay experience created on 2024-10-13. It has recorded 1,516,221 lifetime visits and 4,996 favorites. Currently, zero users are playing. The experience holds a 70% like percentage. Players wait in line to enter the backstage area and become animatronics.

Description (written by the developer; not a statement by this register)

✨JOIN GROUP + πŸ‘ LIKE GAME = 2x MONEY πŸ”ͺ ⏳ Wait in line to enter the "BACKSTAGE" πŸƒ Skip the person in front of you to advance quicker 😈 Troll other players by shuffling the line πŸ–οΈ Enjoy the amazing scenery once you enter πŸ€– Make it to "BACKSTAGE" to become ANIMATRONIC πŸ€– πŸ”” Tap the Notify button to stay informed of future updates 🎡 NON COPYRIGHTED AUDIO 🎡 THE LINE TO BE FNAF CHARACTER

Last updated by the developer 30 May 2026, 19:38 UTC.

0
playing (measured 10 Aug 2026, 13:52 UTC)
1,516,221
lifetime visits
70%
liked (3,603 πŸ‘ / 1,560 πŸ‘Ž)
4,996
favourites (3.3 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Springtrap
555 R$
Golden Freddy
400 R$
Auto Enter
349 R$
Early Freddy
300 R$
Early Foxy
249 R$
Santa Freddy
222 R$
Auto Skip
200 R$
Early Bonnie
199 R$
Early Chica
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome1,064,721
first skip Β· other770,201
first death Β· other291,042
Shadow Bonnie Β· collection8,021
25 Deaths Β· progression86

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.