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Demon slayer infinity castle in a nutshell

Demon slayer infinity castle in a nutshell

A Roblox experience owned by ¡fluffa!.

OtherENDemon Slayerjoke gameobby

Description (written by the developer; not a statement by this register)

this game is a joke !! its poorly made for funny purposes last logs: fixed more bugs 7-30-26 --> version 2.03, -- adding more content soon: obbies, more demons like kaigaku, nakime, going again hashiras, etc. 7-24 25 --> version 2.02 added kill leadboard, enmu and rui npcs, and a spawn demons around map button. builder/scripter: yuisicle mods: uri_chan55

Last updated by the developer 31 Jul 2026, 01:02 UTC.

0
playing (measured 13 Aug 2026, 09:15 UTC)
648
lifetime visits
76%
liked (13 👍 / 4 👎)
7
favourites (10.8 per 1k visits)
14 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

you joined ! · welcome209 · 0.00% win
you met the owner ! · other14 · 0.00% win
poop · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.