Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
DESOLATION (VIP SERVERS)

DESOLATION (VIP SERVERS)

A Roblox experience owned by DESOLATION devs.

OtherENsequel announcementcommunity servervip access

DESOLATION (VIP SERVERS) is an 'other' genre Roblox experience created on October 14, 2024. The game has accumulated 588,263 lifetime visits and 9,299 favorites. Currently, zero users are playing. The title holds a 49% like percentage. The description notes development is underway for a successor titled 'NOCTURNE'.

Description (written by the developer; not a statement by this register)

WE ARE CURRENTLY WORKING ON DESOLATION'S SUCCESSOR "NOCTURNE". JOIN OUR COMMUNITY SERVER FOR UPDATES & STUFF.

Last updated by the developer 17 Jul 2026, 12:29 UTC.

0
playing (measured 11 Aug 2026, 02:02 UTC)
588,263
lifetime visits
49%
liked (2,115 👍 / 2,235 👎)
9,299
favourites (15.8 per 1k visits)
14 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

big donaton
10,000 R$
Yes
9,450 R$
34532
5,000 R$
2313
2,000 R$
1234
670 R$
Radio
125 R$
buy me a coffee :)
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FIRST ENCOUNTER · welcome13,863 · 0.00% win
Reach Lv. 30 · progression968 · 0.00% win
SHOWDOWN · other604 · 0.00% win
Reach Lv. 80 · progression148 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.