Paddington - Mission: Marmalade!
A Roblox experience owned by FeenixRBLX.
AdventureENIP: PaddingtonAdventurePet Collection
Paddington - Mission: Marmalade! is an adventure experience created on 2024-10-14. It has recorded 4,218,452 lifetime visits and 21,445 favorites. The current like percentage stands at 76. Zero users are playing at this time.
Description (written by the developer; not a statement by this register)
🌟 UPDATE! 🌟 Use code OohShiny for Shiny Lucky Pet. A new code unlocks at 5,000 likes – help us reach the goal! ❤️ Paddington fans, get ready! 🐻 Adventure begins today in Roblox with Paddington: Mission Marmalade — a brand new game inspired by Paddington’s upcoming film, Paddington in Peru! 🍊 Join our favorite bear in a fun-filled quest through the streets of London and the jungles of Peru, making marmalade, unlocking pets and fun rewards! Whether you’re a longtime Paddington fan or new to his world, Mission Marmalade has something for everyone! Expect fun, excitement, and, of course, a whole lot of marmalade. PADDINGTON™ and PADDINGTON BEAR™ © Paddington and Company Limited/Studiocanal S.A.S 2024 Paddington Bear™, Paddington™, and PB™ are trademarks of Paddington and Company Limited Licensed on behalf of Studiocanal S.A.S by Copyrights Group
Last updated by the developer 6 May 2026, 11:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 03:02 | 76 | no change |
| 14 Aug 2026, 03:01 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.