[99 NIGHTS UPD]🎲Jumpscare RNG
A Roblox experience owned by Lowkey Legends Studios.
SimulatorENRNG mechanicsHorror/Scare themesFNAF IP references
[99 NIGHTS UPD]🎲Jumpscare RNG is a simulator experience created on 2024-10-14. The title has recorded 1,773,478 lifetime visits and holds 5,434 favorites. Current player count is zero. The game maintains a 72% like percentage. Updates include console jumpscare support, new floors, and dungeon systems. Premium and group members receive luck bonuses.
Description (written by the developer; not a statement by this register)
[UPD3]🎲Jumpscare RNG 👍 LIKE THE GAME FOR MORE UPDATES! 🍀 + 30 LUCK ON WEEKENDS UPDATE 3: CAN NOW JUMPSCARE ON CONSOLE +25 NEW FNAF SOTM AND FORSAKEN SCARES NEW FLOOR BUG FIXES UPDATE 2: +25 NEW SCARES NEW DUNGEON SYSTEM UPDATED PVP AND CRAFTING NEW GOLD AND RAINBOW SCARES How to Play Jumpscare RNG: 🎲 Roll for different jumpscares and weapons in this RNG game! 👊 Battle and scare other players! 👊 Fight scary mobs to earn new items! 🍀 Premium players get +10 luck! 🤞 Group members get +5 luck! This game is in Beta! Please post any bugs on our group wall for fixes! Inspired by Sol's RNG.
Last updated by the developer 9 Jul 2026, 21:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 13:08 | 72 | no change |
| 14 Aug 2026, 10:38 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.