Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🍀Speed City 2 [LUCKY BLOCKS]

🍀Speed City 2 [LUCKY BLOCKS]

A Roblox experience owned by PurpleByte Development.

TycoonENlucky blockscityspeed

Description (written by the developer; not a statement by this register)

Speed City 2 🍀 LUCKY BLOCK UPDATE! Credit To Meltedway & DevelopedWay Any impersonation of this game is false

Last updated by the developer 28 Apr 2026, 03:19 UTC.

0
playing (measured 11 Aug 2026, 02:18 UTC)
146,636
lifetime visits
85%
liked (443 👍 / 79 👎)
1,141
favourites (7.8 per 1k visits)
14 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky Block Spawner [INFINITE] [LIMITED]
2,499 R$
Gem City [SALE]
1,299 R$
Elite City
399 R$
Teleport Maps ⚡
230 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome33,945 · 0.00% win
1,000 Speed · progression18,939 · 0.00% win
Met the owner · social5,927 · 0.00% win
Halloween 2024 · other3,547 · 0.00% win
UFO EVENT 2024 · social2,260 · 0.00% win
1,000,000 Speed · progression1,998 · 0.00% win
Thanksgiving 2024 · other1,726 · 0.00% win
Christmas 2024 · other1,378 · 0.00% win
New Year 2024-2025 · other1,130 · 0.00% win
Unlock Forest · progression967 · 0.00% win
Collected Christmas Orb 2024 · collection779 · 0.00% win
Unlock Beach · progression440 · 0.00% win
Collected Gift Crate · collection263 · 0.00% win
Redeem a code · other15 · 0.00% win
Radiation Poisoning · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8515 August 2026 — 85 % liked25 August 2026 — 85 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:3785no change
15 Aug 2026, 07:3685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.