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Lovely Stroll

Lovely Stroll

A Roblox experience owned by Tristan Games TV offical fan group.

OtherENhorrorentitygraphics optimization

Description (written by the developer; not a statement by this register)

Graphic Notes: Keeping your graphics at 7 or lower provides the best experience for the game. This may change depending on the area, text at the start of an new area will tell you what your graphics level should be set on. Epilepsy warning and flashing lights. For better gameplay, you should play with an Admin or Owner. There are entities in this game that can only be played by Admins or Owners. The Admin's and Owners of the game are: tristangamestv and MijatMilosevic.

Last updated by the developer 30 Jul 2026, 20:58 UTC.

0
playing (measured 14 Aug 2026, 08:35 UTC)
331
lifetime visits
100%
liked (8 👍 / 0 👎)
5
favourites (15.1 per 1k visits)
14 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 08:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Stroll · other140 · 0.00% win
Lost · other58 · 0.00% win
Cave [STROLL] · other52 · 0.00% win
Blue Faker · other41 · 0.00% win
Floor 2 [STROLL] · progression27 · 0.00% win
S U N · other21 · 0.00% win
Ocean · progression17 · 0.00% win
Caves · progression17 · 0.00% win
Key [STROLL] · progression17 · 0.00% win
Water [STROLL] · secret15 · 0.00% win
Torch [CAVES] · collection14 · 0.00% win
Crystal · other13 · 0.00% win
Fisherman · other13 · 0.00% win
A Fisher's Trusty Tool [OCEAN] · other11 · 0.00% win
Key [OCEAN] · collection11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.