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[16+] The Driving Indonesia

[16+] The Driving Indonesia

A Roblox experience owned by TDID Development.

SimulatorENrealistic drivingindonesian themecar collection

The Driving Indonesia is a simulator experience created on 2024-10-15. It has accumulated 10,897,940 lifetime visits and 10,308 favorites. Currently, one user is playing. The experience holds an 88% like percentage. The data index records these specific metrics for this Roblox game entry.

Description (written by the developer; not a statement by this register)

The Driving Indonesia 🚗🇮🇩 Welcome to The Driving Indonesia, the most realistic driving experience on Roblox with a distinctly Indonesian feel! Enjoy the thrill of exploring the city, collecting your dream cars, and building your virtual career. 🔥 Key Features: 🚘 Realistic Driving – Experience the thrill of driving like you would in the real world. 💸 Buy and Sell Limited Cars – Collect rare, high-value cars. 🏎️ Mandalika Racetrack – Challenge your friends on the legendary racing circuit. 👥 Invite Friends = Profit! – Invite your friends to play and earn extra profits. 🏢 City Dealership – Buy and sell cars as you wish. 👷 Fun Jobs – Work, earn money, and enjoy life in the city. 🎶 Music & Dance Boombox – Dance and enjoy your favorite songs with friends. 🎁 Redeem Code – Enter STARTERCODE for extra cash! 🏆 Luxury & Rare Car Collection – From classic to the most expensive. 🏦 Bank Your Money – Safely save your earnings. 💡 Are you ready to become a sultan?

Last updated by the developer 5 Aug 2026, 19:59 UTC.

1
playing (measured 10 Aug 2026, 16:20 UTC)
10,897,940
lifetime visits
88%
liked (2,605 👍 / 354 👎)
10,310
favourites (0.9 per 1k visits)
15 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X3 Paycheck
399 R$
X2 Paycheck
249 R$
Luxury Cars
245 R$
Emergency Cars
185 R$
Retro Cars
179 R$
x2 Xp ( Level Booster )
150 R$
Boombox Music
100 R$
Luxury House
79 R$
Custom Color
65 R$
Custom Plate
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Driver Pemula · other4,669,180 · 63.8% win
🚗 Newbie Driver Lv. 10 · progression1,596,462 · 44.2% win
🛵 Street Explorer Lv. 30 · progression553,654 · 19.6% win
🚙 City Cruiser Lv. 50 · progression27,366 · 2.5% win
Meet The Owners · other21,154 · 0.00% win
Snowman Hunt Event 2025 · social1,579 · 0.00% win
EGGHunt Event 2025 · collection1,157 · 0.00% win
Event Valentine 2025 · social557 · 0.00% win
Event Merdeka 2025 · social442 · 0.00% win
Event Ramadhan Takjil 2025 · social368 · 0.00% win
Event Idul Adha 2026 · social294 · 0.00% win
🛻 Highway Rider Lv. 70 · progression208 · 0.00% win
Halloween Event 2025 · social72 · 0.00% win
🏍️ Speed Seeker Lv. 100 · progression5 · 0.00% win
Event Imlek 2026 · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 2026 — 88 % liked23 August 2026 — 88 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:4788no change
13 Aug 2026, 19:4688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.