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Buddy Puzzles [Teamwork Obby]

Buddy Puzzles [Teamwork Obby]

A Roblox experience owned by Superbullet Studio.

ObbyENteamworkobstacle courseco-op

Description (written by the developer; not a statement by this register)

Embark on an unforgettable adventure in Buddy Puzzles, where teamwork is everything! Join forces with friends to tackle obstacles together as you journey through exciting levels filled with challenges. How to play: - Partner up with a friend or make a new one! - Overcome obstacles by working as a team - Complete levels to earn rewards

Last updated by the developer 20 Oct 2025, 11:02 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
123,093
lifetime visits
94%
liked (365 👍 / 24 👎)
941
favourites (7.6 per 1k visits)
15 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
499 R$
Flying Cloud
399 R$
Slap Tool
299 R$
Laser Gun
299 R$
2x Currency
249 R$
+3 Equip Pet
249 R$
Jetpack
249 R$
Speed Coil
199 R$
Jump Coil
199 R$
Portable Flag
169 R$
+1 Equip Pet
99 R$
Auto Egg
39 R$
+6 Saved Outfits
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome98,199 · 0.00% win
Tutorial · welcome4,721 · 0.00% win
Buttons · other1,898 · 0.00% win
Split · other182 · 0.00% win
Carry · other92 · 0.00% win
Lava · other54 · 0.00% win
Ice · other52 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked24 September 2026 — 94 % liked24 October 2026 — 94 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:4894no change
24 Sept 2026, 13:3894no change
15 Aug 2026, 09:0794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.