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PLZ SPARE! [WIP NEW]πŸ”₯

PLZ SPARE! [WIP NEW]πŸ”₯

A Roblox experience owned by NINJAS GAME GROUP.

Social & hangoutENdonation simulationsocial interactionkindness theme

Description (written by the developer; not a statement by this register)

PLZ SPARE **Welcome to PLZ SPARE!** Inspired by "PLS DONATE," this vibrant game combines generosity with fun, creating a community focused on kindness and creativity. Key Features - **Easy Donations:** Seamlessly donate Robux to friends and other players. Show your support and help others achieve their goals! - **Customization:** Personalize your character with unique outfits and accessories as you play and donate. - **Community Events:** Participate in regular events that bring players together for friendly competitions and themed donation drives. - **Leaderboards:** Track your contributions and achievements as you climb the ranks and celebrate milestones. Why Play? PLZ SPARE is more than just a game; it’s about building a positive community where kindness is celebrated. Join us today to donate, have fun, and make a difference together! Thank you Pls Donateand Hazemn for this game changing idea! πŸ’‘ Building / Nikita_Kuskov

Last updated by the developer 25 Dec 2024, 20:14 UTC.

0
playing (measured 25 Aug 2026, 19:37 UTC)
469
lifetime visits
75%
liked (6 πŸ‘ / 2 πŸ‘Ž)
1
favourites (2.1 per 1k visits)
15 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 19:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to PLZ SPARE!πŸ”₯ Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.