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[UPD] Lunchly Simulator

[UPD] Lunchly Simulator

A Roblox experience owned by The Buddies Games.

SimulatorENsimulatorexplorationnpc collection

Description (written by the developer; not a statement by this register)

leave no crumbs 🍕🥤🍫 Embark on a journey through luncheon land, see unique sights and meet tons of unique npcs! -----------UPD LOG------------------------------------------------- revamps the fast travel system new furniture 2 new villages way more NPCs 2 more lunchlies lots more badges cleanup button eating lunchly should feel more responsive now added the end of the world made it so that you can no longer get duplicates while researching added exotic blueprints to the fishing pool added low taper fade new dialog at the skull of dave eliminated lots of RNG factors tons of new items --------------------------------------------------------------------------------------- BIG UPDATE, might be the last one idk im feeling a little burnt out --------------------------------------------------------------------------------------- credits to: JackJackJackAttack52 - numerous models and other help shout out to pat for being the peakest player

Last updated by the developer 28 Feb 2026, 20:15 UTC.

0
playing (measured 1 Sept 2026, 03:45 UTC)
2,278
lifetime visits
95%
liked (18 👍 / 1 👎)
22
favourites (9.7 per 1k visits)
16 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 03:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fiesta Nachos
150 R$
Lunchly Man
100 R$
Donator
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 lead · welcome697 · 0.00% win
50 lead · progression466 · 0.00% win
250 lead · collection227 · 0.00% win
1000 Lead · progression97 · 0.00% win
3000 lead · progression64 · 0.00% win
The rooms · progression39 · 0.00% win
Stack 'em · collection32 · 0.00% win
taper · other17 · 0.00% win
once the sky runs red... · secret12 · 0.00% win
Fiesta · collection11 · 0.00% win
??? · secret4 · 0.00% win
Magic! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.