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Unboxing RNG 🐰πŸ₯š

Unboxing RNG 🐰πŸ₯š

A Roblox experience owned by Addicted Studi0s.

TycoonENRNGUnboxingCollectibles

Unboxing RNG 🐰πŸ₯š is a tycoon experience created on 2024-10-16. The game has recorded 772,403 lifetime visits and 3,520 favorites. Currently, zero users are playing. The title maintains a 94% like percentage. The description highlights features such as item collection, upgrades, and betting mechanics, alongside recent updates including auras, new cases, and performance improvements.

Description (written by the developer; not a statement by this register)

Welcome to Unboxing RNG. Collect thousands of different items, unlock unique upgrades, and bet your items against other players! πŸ‘ Like the game for exclusive updates and stay up to date on the latest news and updates! ✨ 04/05 Update: πŸ”Ž Featuring πŸ”Ž β˜„οΈAuras πŸ“¦ New Case πŸ“… 7x New Daily Rewards πŸ˜‡ Godly Luck Crystal 🏷️ New Exclusive Bundle β˜„οΈ 2x Exclusive Shop Auras βš™οΈ Settings πŸ’» Performance Upgrade ✨ 03/29 Update: β˜„οΈ Meteor Event β˜„οΈ πŸ“• Limited Rune πŸ“¦ Limited Case 🎲 Exclusive Dice 🀞Serials! πŸ“¦ New Case 🏷️ New Stock Items πŸ›’ Gig Rarity Increased πŸ‘οΈ Ui Makeover βš™οΈ Settings ✨ 03/22 Update: πŸ€ St. Patrick's Event Continued 🀞 The Wishing Well πŸ“¦ 1x Cases 🏷️ New Stock Items πŸ›’ Server Events βš™οΈ Gig Rainbow from Machine ⬆️ 1x New Upgrade 🧬 Microscopic Mutation πŸ› Bug Fixes 🧱 Lucky Blocks πŸ’» Event Performance

Last updated by the developer 4 Feb 2026, 21:21 UTC.

0
playing (measured 10 Aug 2026, 15:47 UTC)
772,403
lifetime visits
94%
liked (6,856 πŸ‘ / 445 πŸ‘Ž)
3,519
favourites (4.6 per 1k visits)
16 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Gigantic Hunter
2,500 R$
Huge Hunter
2,000 R$
Mega Roller
1,200 R$
Super Lucky!
800 R$
Kings Pass Season 3
450 R$
Lucky Dice
400 R$
Rainbow Hunter
400 R$
Fast Roll
325 R$
Lucky!
275 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wecome! Β· welcome279,346 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 β€” 94 % liked3 September 2026 β€” 94 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:3794no change
14 Aug 2026, 17:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.