⚔️TEMPORAL!!TAKEDOWN⚔️
A Roblox experience owned by Secant Squared.
Fighting & PvPENsword fightingtime mechanicleaderboards
Description (written by the developer; not a statement by this register)
Welcome to TEMPORAL!!TAKEDOWN! ⚔️Swordfight others for their time... 👥Get together to gather as much time as you can... 💪Make rivalries with other players... 🥇Compete with others on the Leaderboards! ✨Unbox interesting and cool swords! This sword currently uses a custom remake of the Linked Sword (Swordforce), which will hopefully reduce the effects of network lag (Less damage delay, No slash/lunge delay) This game is in it's early stages so bugs and features may occur or be missing. Feel free to join our server to report bugs/suggest ideas. inspired by stay alive and flex your time on others and games like STFO
Last updated by the developer 15 Feb 2025, 07:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 23:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.