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40% method || PEACHY

40% method || PEACHY

A Roblox experience owned by Peachy's ugc.

OtherENaestheticroleplaymood

Description (written by the developer; not a statement by this register)

🖤Watch the moon . . . Iet it run my mood🖤

Last updated by the developer 29 Nov 2025, 19:53 UTC.

0
playing (measured 10 Aug 2026, 18:05 UTC)
1,090
lifetime visits
82%
liked (14 👍 / 3 👎)
21
favourites (19.3 per 1k visits)
16 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

.
13,500 R$
w frow
13,500 R$
.
10,000 R$
IMUP:3
10,000 R$
Code free ugc limited
8,572 R$
5000robux
5,000 R$
gg
1,200 R$
.
1,000 R$
.
358 R$
.
358 R$
.
250 R$
.
108 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

818281.519 August 2026 — 81 % liked8 September 2026 — 82 % liked19 August 20268 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Sept 2026, 20:4582+1
19 Aug 2026, 18:2281first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.