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Line & Roll

Line & Roll

A Roblox experience owned by Gameware Studio.

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Description (written by the developer; not a statement by this register)

🎉 Welcome to Line & Roll! 🎉 🤝 PLAY WITH FRIENDS FOR A ROLL SPEED BOOST! 🎲 Roll High Rarity Character 💵 Gain Cash Every Second 🥤 Drink Potions to increase your Luck and Roll Speed 🏆 Climb the Leaderboard and Show Off Your Stats! 💬 Hang Out in Our Dizzy Server for Special OP Codes and Giveaways! 💥 Premium Members Get +10 Luck 🤝 Friends Get +10% Cash 🔔 Follow for updates! 🔔

Last updated by the developer 23 Dec 2025, 09:58 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
183,880
lifetime visits
89%
liked (853 👍 / 110 👎)
566
favourites (3.1 per 1k visits)
16 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Cut
199 R$
Auto Enter
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome128,962 · 0.00% win
Roll A Common Character · other94,934 · 0.00% win
Roll A Rare Character · collection61,754 · 0.00% win
Roll A Epic Character · other61,690 · 0.00% win
Unlock Fruits World · progression44,543 · 0.00% win
Roll A Legendary Character · collection31,382 · 0.00% win
Roll A Mythic Character · other5,277 · 0.00% win
Roll A Omega Character · other21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.