SOUL
A Roblox experience owned by SpiritualPressure.
Fighting & PvPENrogueliteperma-deathcombat
Description (written by the developer; not a statement by this register)
The Rogue Lineage Addict. >> This game has Perma-Death enabled at all times, Enter at your own risk. << Soul Story : A story, about the 3 Worlds. What will be discovered as the truth..? After losing 1000 years ago.. how will he avenge his fallen soldiers.. Basic Controls : [LMB] for light attacks [RMB] for heavy attacks] [LMB + RMB] to feint [E] to equip your weapon [F] to block attacks [Q] to dash or flashstep if unlocked [B] to execute knocked players [V] to carry knocked players [CTRL + RMB] to uptilt [Q + RMB] to dash cancel ================================================================= Credits : Sehaflame Sorcery ⚠️FULL CREDITS IN THE GAME'S MAIN MENU.
Last updated by the developer 24 Jul 2026, 20:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 05:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.