Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW] Halloween Match IDEAS!

[NEW] Halloween Match IDEAS!

A Roblox experience owned by Tevaku Society.

RoleplayENoutfit ideascatalog editorhalloween

Halloween Match IDEAS! is a roleplay experience created on October 16, 2024. The game has accumulated 1,397,652 lifetime visits and 212,150 favorites. Currently, zero users are playing. The title indicates a focus on Halloween-themed match ideas, though the description references a community shop and UGC items. The like percentage stands at 90 percent.

Description (written by the developer; not a statement by this register)

⁀➷。 。 ♡ WELCOME TO TEVAKU COMUNITY! 🌸 =100 KORBLOX & HEADLESS MATCHS OUTFITS FOR YOU! 🛒 🎀! Be sure to leave a like and favorite to help us grow! 👍 ✅! Make sure to join the group to stay tuned for updates Join the group for more! ✨ https://www.roblox.com/es/groups/12687813/Kala-Shop#!/about ♡) all purchases made in the game will be available in your Roblox inventory !! 💸👚 ♡) all donations are totally appreciated by the creator of this game ✨ [⚒📝] GFX created by @boorbyy ❗ DISCLAIMER ❗ We do not own any of the UGC or clothes in the game, if you want your clothing/ugc removed please contact us via the group! tags:Catalog, Catalog Editor, Outfits, Outfits Ideas, Hair Combos, Outfit Loader, Da hood Outfit Store, Hair Combo, Fits, Matching Fits, Matching Outfits, Hair style, Homestore Try on, Outfits, Matching Outfits, Matching, Hair, Outfit Shop Hair Combos, Avatars, Aesthetic, Da Hood, DH, Steal Outfits, Matching, Dh style, Outfit shop, Cute fits, Y2k, Kalashop

Last updated by the developer 20 Oct 2025, 14:27 UTC.

0
playing (measured 10 Aug 2026, 16:37 UTC)
1,397,652
lifetime visits
90%
liked (7,847 👍 / 830 👎)
211,947
favourites (151.6 per 1k visits)
16 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

wasa
2,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

✨! Welcome · welcome749,687 · 0.00% win
🎀! You meet boorbyy · other2,615 · 0.00% win
💤🐈! don't make noise · secret1,770 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:0590no change
24 Aug 2026, 12:5290no change
14 Aug 2026, 12:5190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.