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Line To Get Milk

Line To Get Milk

A Roblox experience owned by Trending Line Games.

Social & hangoutENsocial simulationqueue mechanictrolling

Description (written by the developer; not a statement by this register)

🐄JOIN GROUP + 👍 LIKE GAME = 1.5x Cash 🥛 You’ve decided it’s time to escape the chaos of a family and find peace in a simple carton of milk. In Line To Get Milk, you’ll navigate a never-ending line at the corner store, dodging chatty neighbors and nosy relatives who want to pull you back into the family fold. Will you grab that elusive milk and make your getaway, or will you be forced to endure small talk and family drama? After all, who needs a family when you can get milk! ⏳ Wait in line to get milk 🏃 Skip the person in front of you to advance quicker 😈 Troll other players by pulling the fire alarm 🐄Stand in line to get milk! Who needs a family when you can get milk! 🐄 👍 Like and ⭐ Favorite the game to support us and for future update 🔔 Tap the Notify button to stay informed of future updates

Last updated by the developer 18 Nov 2025, 23:33 UTC.

0
playing (measured 19 Aug 2026, 04:47 UTC)
2,687
lifetime visits
75%
liked (6 👍 / 2 👎)
375
favourites (139.6 per 1k visits)
17 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 04:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
249 R$
Auto Cut
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,292 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.