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Funny Murder Game

Funny Murder Game

A Roblox experience owned by Yoshini Fanclub.

Fighting & PvPENrandomizercombatlight-hearted

Description (written by the developer; not a statement by this register)

A Randomizer game inspired by Bloody Battle, Allusions and Item Asylum. This game is very light-hearted, don't take it too seriously. Free Private Servers will be enabled soon, I just want public servers to fill up for a little while. -- HOW TO PLAY -- You spawn with a set of random items. Each have different moves. Press "Item Info" for specific information regarding each item. You have 3 lives. Losing all your health knocks you and takes away a life. Getting knocked at 0 lives executes you. Certain moves can automatically execute no matter how many lives you have left. You respawn after being executed. Fight other players to earn score. The person with the most score wins. Credits: yoshicoolguy19 (Majority of the scripting and map building. Pretty much the whole game) Rafaelitolegai (Game Icon) TheBrokenImm0rtal (Minor Modelling Help) All the games I took inspiration from.

Last updated by the developer 12 Aug 2026, 19:23 UTC.

0
playing (measured 13 Aug 2026, 12:36 UTC)
862
lifetime visits
82%
liked (23 👍 / 5 👎)
36
favourites (41.8 per 1k visits)
18 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:360first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8220 August 2026 — 82 % liked9 September 2026 — 82 % liked20 August 20269 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 07:0582no change
20 Aug 2026, 03:3382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.